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PawPrints Wireless Button

Original price was: £53.00.Current price is: £15.90.

SKU: 15302750667131 Category:

Description

Unlock boundless creative gameplay with the “PawPrints” Multifunctional Wireless Buttons. Packed with multiple sensing capabilities, pressing, angle, tension, and acceleration, they connect seamlessly to your COYOTE 3.0 power box, enabling exciting plays like posture control, reaction challenges, and tension triggers. Easily attachable to various surfaces or objects using the included mounts, they offer extensive customization options, including external voltage detection for advanced users. Featuring direct wireless connectivity for near-instant response and onboard trigger settings, they deliver a lag-free, app-free experience for uninterrupted, immersive play.

Multifunctional Wireless buttons:

With its ingenious design, the “PawPrints” wireless button combines multiple sensing capabilities-pressing, angle, tension, and acceleration into one tiny package.

Effortlessly attach it to handcuffs, walls, or other surfaces using the included attachments, and enjoy unparalleled creative freedom. For advanced users, external voltage detection lets you fully customize triggers for a truly tailored experience.

Example Game Plays:

In conjunction with the COYOTE 3.0, the PawPrints wireless buttons open the door to a wide range of creative plays. Activate multiple gameplay simultaneously, and configure each wireless button with a specific trigger mode. See basic examples below:

Posture Training:

Set multiple wireless buttons to trigger upon release. The player must keep a certain posture to keep all buttons pressed, otherwise, the COYOTE unit will deliver a punishment. The wireless buttons can be secured to walls or floors as “anchors” using the included backplates:

  • A. On your toes: fix the buttons high on the wall, forcing the player to stand on their tiptoes. Add more buttons for increased challenge.
  • Wide Open: Place the buttons just out of easy reach to enforce a half-squat with arms extended on the player.
  • your knees: Attach three buttons to the floor and require the player to kneel while pressing them with their knees (remember to use kneepads) and forehead. If you have five buttons, use the extra two buttons to restrict hand movement.

Still or keep moving:

Set the wireless buttons to detect acceleration. Set certain acceleration thresholds to punish movements that are too fast or too slow.

  • motion: keep the player moving throughout the session to avoid punishment or combine with the posture training above.
  • Mo: let the player retrieve a faraway key while avoiding rapid movements.
  • Test: Attach the buttons to the player’s body, dodging the tickles triggers the punishment.
  • course: Suspend the buttons along doorways or halls to create a path where bumping into the buttons triggers punishment.

and angle challenges:

Set the wireless buttons to trigger when tilted beyond a set angle. Attach them to the “Hunter” restraint set from DG-LAB with the included buckle or other body parts using the included elastic band.

  • ruler: let the player balance a ruler with the button attached, any tilt triggers punishment.
  • arms: the player must keep their arms extended and keep the buttons on handcuffs level.
  • discipline: attach the buttons to ankle cuffs and let the player stand with their legs straight to avoid punishment.
  • : strap buttons to the chest to enforce a kneeling position with the torso parallel to the ground.

triggers:

Use the included pull straps to set up buttons for tension sensing, where tugging the straps triggers punishment. Link them to cuffs or secure them between the player and fixed points to restrict movement.

  • hands: in the forced posture training above, handcuff the player behind their back and restrict the player’s movement by attaching a tension-sensing button between the handcuffs. Any attempt to escape the handcuff will trigger a punishment.
  • Control: in the forced posture training above, have the player’s collar tied to the ground and attach the tension-sensing button to the leash, so that raising the upper body triggers punishment.
  • Challenge: Attach a tension-sensing button between the player’s belt and the front of a treadmill, running too slowly activates punishment.

Speed Games

Set buttons to light up randomly. Failure to press them in time will trigger punishment.

  • reflex: combine with forced kneeling play above to enforce quick button presses with the player’s forehead after each light up of the button.

External voltage detection:

Designed for makers and enthusiasts, we have repurposed the CCI pin on the Type-C port to detect voltage inputs, with internal pull-up detection to monitor external resistance changes. Set it to trigger based on voltage thresholds for endless DIY possibilities.

Direct Wireless Connectivity:

We understand the frustration of delays. That’s why we’ve introduced direct wireless connectivity for near-instant response times. While the app-based routing option remains available, the direct mode lets you connect wireless sensors to your COYOTE 3.0 unit directly, and store all its trigger settings onboard for a seamless experience-no app, no lag, just pure control.

Includes:

  • 2 PawPrints buttons
  • 2 Mounts
  • 4 Fixing handles
  • 2 Fixing lanyards
  • 1 Cable
  • 1 Storage box

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